Opens in a new tab

Buy a XP League Franchise

XP League is a youth esports franchise often described as the “little league of esports,” giving players roughly ages 7 to 17 a structured, coach-led way to compete in popular titles such as Fortnite, Rocket League, Valorant and Minecraft. The model blends the teamwork, sportsmanship and routine of traditional youth sports with competitive gaming, organised into seasonal leagues, regional play and national tournaments.

Units run weekly practices and live-streamed matches built around certified esports coaches and a defined curriculum. Coaching is shaped through partnerships with the Positive Coaching Alliance and skills platform Aim Lab, and the brand operates 50-plus locations across roughly 20 US states.

Originally the first youth esports franchise in North America and previously owned by Unleashed Brands, XP League was acquired at the end of 2025 by Valhallan Esports Training, which merged the two systems into one national platform. XP League still trades under its own name, with Valhallan now leading competitive operations, league structure and season planning across the combined network.

Latest Resales

  • There are currently no XP League resales available

Why buy an XP League franchise

XP League sits in a fast-growing, youth-focused category and carries genuine first-mover standing as North America’s first youth esports franchise. For buyers, that early position translates into brand recognition with parents and an operating playbook refined across 50-plus locations, rather than a concept still being tested.

The ownership case rests on a recurring, membership-style model: families enrol for seasonal play, and units build community through weekly practices, live-streamed matches and events like the North American Finals. Owners plug into a national league now run by Valhallan, plus branded gear, esports-industry sponsorships and a League Commissioner network that shares operating know-how. The recent merger also gives franchisees access to Valhallan’s training centres, coaching and curriculum.

XP League Franchise Costs & Information

  • Minimum Qualifications

    • Franchise Fee

      $35,000

    • Investment Range

      $58,200–$224,160

    • Net Worth

      $250,000

    • Liquid Capital

      $75,000

  • Royalty

    • 8%

      of gross sales

  • Training & Support

    • Proven plans for launching, marketing, and running your business

    • Unrivaled coaching and marketing support

    • Access to official branded gear and team logos

    • Exclusive partnerships with top esports brands Tournament management and national game play

    • A League Commissioner network of the best and brightest leaders in the industry

XP League – Additional  Information

  1. Training & Support

    Incoming owners step into XP League's "League in a Box" system, which packages operating, marketing and league-management plans, branded gear and team logos, a tournament-management platform and national gameplay. Coaching is supported through partnerships with the Positive Coaching Alliance and Aim Lab, while a League Commissioner network and weekly resources provide ongoing guidance; the Valhallan merger adds access to its training centres and standardised curriculum. Resale buyers should confirm with Valhallan what transfer training, coach certification and platform access carry over when ownership changes.

  2. Ideal Owner

    XP League suits community-minded operators comfortable being the local face of a youth programme, building relationships with parents, schools and players while managing a roster of coaches. A genuine interest in gaming and youth development matters more than esports expertise, since curriculum and coaching frameworks are provided. The strongest fit is hands-on and marketing-aware, able to drive seasonal enrolment, run engaging weekly events and sustain a positive, safety-focused environment for young players.

  3. Recognition & Awards

    XP League has been recognised by Entrepreneur magazine as a Top Emerging Franchise for its youth esports model, and built its reputation as North America's first franchise in the category. Credibility is reinforced by coaching partnerships with the Positive Coaching Alliance and Aim Lab, industry sponsorships, and its 2025 merger with Valhallan to form one of the largest youth esports academies in North America. For resale buyers, brand-level recognition should be weighed alongside the specific territory's local reviews, enrolment and community standing.

  4. Industry / Market

    Youth esports is one of the fastest-growing segments of US children's enrichment, riding the broader American youth sports economy estimated at more than $30 billion a year. Demand is driven by near-universal gaming among kids, dual-income families seeking structured after-school activity, and expanding high school and college esports pathways that give competitive play a credible future. The category has proved relatively resilient as families prioritise children's activities, and local demand hinges on community visibility, a key factor for resale buyers assessing a territory.

Learn more about
how to own a XP League franchise resale

Please fill out the form below and a Franchise Flippers expert will be in touch with you shortly.

The Franchise Brand Index

This page is part of Franchise Flippers’ independent franchise Index, designed as an educational resource to help potential buyers explore the franchise resale market and compare brands.

Trademark & Affiliation Disclaimer

This website is an independent, informational resource. All trademarks, logos, and brand names displayed are the property of their respective owners and are used solely for identification and educational purposes. Their use does not imply any affiliation with, endorsement by, or sponsorship from the respective trademark holders.